Overview 10 matches · 1 in Waratek scope · 0 protected · 0 exploited · 0 CISA KEV · 0 public PoC · 0 EPSS ≥ 0.5
10matches
1in Waratek scope10.0%
0protected0.0%
0exploited0.0%
0CISA KEV0.0%
0public PoC0.0%
0EPSS ≥ 0.50.0%
Protected by Waratek
0
0.0%
Rule in development
0
0.0%
Mitigation candidate
0
0.0%
No exploit published
1
10.0%
Outside Waratek scope
0
0.0%
Not applicable
9
90.0%
Withdrawn CVE
0
0.0%
blocked by ARMR today
0
0.0%
partly blocked
0
0.0%
not blocked
10
100.0%
not established
0
0.0%
unrecorded
0
0.0%
Exploited
0
0.0%
Working exploit published
0
0.0%
Proof of concept only
1
10.0%
Forecast only
0
0.0%
No public exploit
9
90.0%
split by
peak 3 / year
20181
Not applicable1
High1
not blocked1
No public exploit1
20190
20200
20212
Not applicable2
High2
not blocked2
No public exploit2
20223
No exploit published1
Not applicable2
High3
not blocked3
Proof of concept only1
No public exploit2
20231
Not applicable1
High1
not blocked1
No public exploit1
20240
20250
20263
Not applicable3
High3
not blocked3
No public exploit3
201820192020202120222023202420252026
| CVE | Severity | Published▾ | Status | Exploitation | Description |
|---|---|---|---|---|---|
| CVE-2026-59725 | High | 2026-07-08 | Not applicable | No public exploit | Socket.IO enables bidirectional and low-latency communication for every platform. From 4.1.0 before 6.6.7, Engine.IO protocol v4 polling transport does not properly close the HTTP response for invalid binary POST requests with Content-Type: application/octet-stream, allowing an unauthenticated attacker to exhaust server-side connections and sockets. This issue is fixed in version 6.6.7. |
| CVE-2026-59724 | High | 2026-07-08 | Not applicable | No public exploit | Socket.IO enables bidirectional and low-latency communication for every platform. From 6.5.0 before 6.6.7, Engine.IO servers with WebTransport enabled can resolve a crafted session ID such as __proto__ through an inherited property of the clients object during WebTransport upgrade handling, causing a TypeError and denial of service. This issue is fixed in version 6.6.7. |
| CVE-2026-33151 | High | 2026-03-20 | Not applicable | No public exploit | Socket.IO is an open source, real-time, bidirectional, event-based, communication framework. Prior to versions 3.3.5, 3.4.4, and 4.2.6, a specially crafted Socket.IO packet can make the server wait for a large number of binary attachments and buffer them, which can be exploited to make the server run out of memory. This issue has been patched in versions 3.3.5, 3.4.4, and 4.2.6. |
| CVE-2023-32695 | High | 2023-05-27 | Not applicable | No public exploit | socket.io parser is a socket.io encoder and decoder written in JavaScript complying with version 5 of socket.io-protocol. A specially crafted Socket.IO packet can trigger an uncaught exception on the Socket.IO server, thus killing the Node.js process. A patch has been released in version 4.2.3. |
| CVE-2022-41940 | High | 2022-11-22 | Not applicable | Proof of concept only | Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process. This impacts all the users of the engine.io package, including those who uses depending packages like socket.io. There is no known workaround except upgrading to a safe version. There are patches for this issue released in versions 3.6.1 and 6.2.1. |
| CVE-2022-25867 | High | 2022-08-02 | No exploit published | No public exploit | The package io.socket:socket.io-client before 2.0.1 are vulnerable to NULL Pointer Dereference when parsing a packet with with invalid payload format. |
| CVE-2022-21676 | High | 2022-01-12 | Not applicable | No public exploit | Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process. This impacts all the users of the `engine.io` package starting from version `4.0.0`, including those who uses depending packages like `socket.io`. Versions prior to `4.0.0` are not impacted. A fix has been released for each major branch, namely `4.1.2` for the `4.x.x` branch, `5.2.1` for the `5.x.x` branch, and `6.1.1` for the `6.x.x` branch. There is no known workaround except upgrading to a safe version. |
| CVE-2020-36049 | High | 2021-01-08 | Not applicable | No public exploit | socket.io-parser before 3.4.1 allows attackers to cause a denial of service (memory consumption) via a large packet because a concatenation approach is used. |
| CVE-2020-36048 | High | 2021-01-08 | Not applicable | No public exploit | Engine.IO before 4.0.0 allows attackers to cause a denial of service (resource consumption) via a POST request to the long polling transport. |
| CVE-2017-16031 | High | 2018-06-04 | Not applicable | No public exploit | Socket.io is a realtime application framework that provides communication via websockets. Because socket.io 0.9.6 and earlier depends on `Math.random()` to create socket IDs, the IDs are predictable. An attacker is able to guess the socket ID and gain access to socket.io servers, potentially obtaining sensitive information. |